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iMAgiNiff Game

iMAgiNiff Game
Brand: Buffalo Games
Category: Toy

List Price: $29.99
Buy New: $9.99
as of 2/6/2012 21:34 EST details
You Save: $20.00 (67%)



New (41) Used (5) Collectible (37) from $5.69

Seller: STL PRO, Inc.
Sales Rank: 2725

Age: 14 - 100 years
Shipping Weight (lbs): 2.5
Dimensions (in): 8 x 2.8 x 10.6
Warranty: If, within 90 days of purchase, a defect of material or workmanship is discovered, we will replace the product without question or qualification. This is a direct to consumer warranty.

MPN: 175
Model: 175
UPC: 079346001750
EAN: 0079346001750
ASIN: B00000JKWY

Availability: Usually ships in 1-2 business days

Features:
  • More than 1 million sold
  • Making people laugh for 10 years
  • All new questions and new pick-a-player cards
  • Colorful cards and dry-erase board
  • A sure hit for any party or family gathering

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Editorial Reviews:

Product Description
How well do you really know your family and friends? Imaginiff's questions ask what players think they know about each other, such as where a certain player would most like to go on a first date. The most popular answer becomes the winning one! This edition of Imaginiff contains all-new questions to maximize the fun. Buffalo Games. Ages: 12+

Editorial Review
That iMAgiNiff was developed by two brothers (in Australia) makes perfect sense, because this is a board game you'll want to share with family and friends. It's simple to play. A set of names is chosen, usually the name of every player plus those of several absent friends. When it's your turn, one name is selected as the subject of the question. You pick a card--one of hundreds--that poses a question and six possible answers (for example, "Imaginiff _____ were a crime. Which would he/she be?"). Read the question aloud, plugging in the subject's name. Then read out the six answers (in this case, they range from "homicide" to "indecent exposure"). Each player picks an answer to fit the subject; those who have picked the most popular answer move forward. But though you win by advancing, winning is obviously not the point: laughter and arguments are. The questions on the cards range from the ridiculous ("Imaginiff _____ were a body part.") to the provocative ("Imaginiff _____ had to decide which of the following values is most important."). The game is a fun cross between Scruples and True Colors. --Elisa Murray

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